Reaction: The Game of Molecules is a chemistry-based game designed to teach molecular structure and elemental properties. This game is suitable for ages 10 and up. There must be at least two players. The cards in Reaction have different elements on them. The cards tell a little bit about the properties of each element. Players take turns drawing cards from the main card pile with the objective of building molecules from the elements they draw. For example, a player could build a water molecule with two hydrogen cards and one oxygen card. As play continues, players can turn the molecules they've created into something else by adding additional element cards. Every molecule created is worth a specific number of points. In true scientist fashion, players also can destroy their molecules with Bunsen burner cards. Players win by getting rid of all their cards and scoring the highest number of points.
7 Ate 9 is a math-based game. It is designed for those ages eight and up, with a maximum of four players. The game is supposed to improve number recognition and concentrates on addition and subtraction skills. To play 7 Ate 9, players have to add or subtract 1, 2 or 3 from the number on the card that is on the top of the discard pile. They add cards to the discard pile based on these math calculations. For example, if a player has a 7, they can discard it if the card on the discard pile is a 10, since 10-3=7. Since the number on the discard pile constantly changes, players have to continue doing math to figure out if they can play their cards. The first player to get rid of all his cards wins.
Exact Change teaches kids how to handle money while improving math skills. It also improves skills in organization and matching. Up to 6 players may participate. The game is suitable for anyone six years old and up. The objective in Exact Change is to get rid of all your money cards first. To win, players must match the color or currency of their cards to the previous card played. For example, if the last card was a quarter with a yellow border, the next player could play a penny card with a yellow border or play another quarter card. Players also may get rid of multiple cards by making exact change. For example, if the last currency played was a dollar, the next player could put down four quarter cards.