1. Open-ended Narrative: This is the most common understanding of "open narrative." It refers to a story that doesn't have a clear-cut resolution or conclusion. Instead, the ending is left ambiguous or open to interpretation by the reader or audience.
* Examples:
* Many literary works, such as "The Great Gatsby" or "The Catcher in the Rye", leave the reader with unanswered questions and open to their own conclusions.
* "Lost" is a TV show with a divisive ending that many felt left the plot unresolved.
2. Narrative with Multiple Endings: This type of narrative provides different possible conclusions for the story. It can be achieved through:
* Interactive fiction: Where the reader makes choices that determine the story's path and outcome.
* Multi-linear storytelling: Where the story unfolds on multiple levels or timelines, leading to different resolutions.
* Branching narratives: A story with multiple possible storylines that the reader can explore depending on their choices.
3. Open-Form Narrative: This refers to a narrative that is more flexible and less structured than traditional narratives. It might:
* Defy conventional genre expectations: Mixing elements of different genres or breaking traditional narrative structures.
* Emphasize the reader's active role: Inviting the reader to engage with the text creatively and draw their own interpretations.
* Experiment with language and form: Employing unconventional language, structure, or presentation to create a unique reading experience.
4. Open World Narrative: In video games, this refers to a game with a large, open-ended world where players are free to explore, interact with the environment, and complete quests in any order they choose.
In summary: "Open narrative" generally refers to a story that is not tightly controlled or predetermined. It allows for ambiguity, reader participation, and a sense of openness in its ending, structure, or overall approach.