An ABC rhyme game uses alphabet blocks to teach pre-k students how to formulate rhymes. Teachers hold up an alphabet block to students, such as A. Students are asked to say the letter that the teacher holds up. The students are then asked to think of a word that rhymes with that letter, or A. Students should shout out the words that they come up with, such as day, say, play, or hay. The teacher moves onto the next letter, B. Word that rhyme with B include we, see, tea and me. Continue playing this game to work all the way through the alphabet.
A matching game involves preparing a worksheet for pre-k students to complete individually. The teacher creates two columns of images on a piece of paper. Each image in one column has a corresponding rhyming image in the other column. For instance, the first column might have a picture of a dog and a car. The second column could have images of a frog and a star. Students must draw a line between the words that rhyme and create the match.
In the bouncing ball rhyming circle game, pre-k students stand up in a circle in the classroom with the teacher. The teacher holds the ball and says a word out loud. When she bounces the ball to one of the students, the student has to say a word that rhymes with the teacher's word. So, if the teacher said hat, the student could say cat. The student bounces the ball to another kid in the circle. That kid must continue the rhyme, so he might say splat. When you run out of words start a new rhyming word for the game.
The odd word out game is played by the teacher saying a list of words to the students, such as dog, frog, ball and hog. The students have to identify the odd word out, or the word that does not rhyme with the others. In this example, that word is ball. You can play this game by pairing up students into teams and making the teams compete against one another to get the most answers correct.