Speech Class Games

Speech skills are an important part of a person's educational development. Learning to associate, memorize and use speech in the correct way often takes concentration and a good teacher. Sometimes students have trouble learning if the subject does not keep their interest. Mixing games with learning benefits in keeping a student's interest as well as improving his speech skills.
  1. Finish It

    • Finish It is played among a group of adults with high-level language deficits. The teacher chooses a topic and starts a story by saying a few sentences. The students take turns adding to the story. It does not matter how long the story is, as long as each student's contribution is relevant to the topic and in proper sequence. This activity helps improve speech clarity for students with dysarthria. Students with sequencing or thought organization goals and those with expressive language goals will also benefit.

    Tongue Twisters

    • Tongue Twisters are popular among children, and they help improve enunciation. These are fun phrases that are hard to say repeatedly. A teacher has each student take turns saying phrases like "She sells sea shells by the sea shore" or "Peter Piper picked a peck of pickled peppers so how many pickled peppers did Peter Piper pick." The student who repeats the phrase the most times without messing up wins the game.

    Word Analogy Game

    • An analogy can be similar or opposite. An opposite analogy is "fire" and "water," and a similar is "glue" and "seal." The teacher writes an analogy on a chalkboard and leaves the second word blank. The first student to raise his hand and say the analogy scores a point. The teacher continues this process until a student scores 10 points and wins. Students will have fun playing this game while learning thought processes and pronunciation.

    The Rhyme Game

    • The rhyme game is played among a group of students. The game improves problem solving as well as speech skills. The teacher has the students form a circle and says a word that is easily rhymed. The first student in the circle speaks a rhyming word. The game continues around the circle, with each student coming up with a different rhyming word than the student before him. The teacher gives the student a hint if he cannot come up with a word, as the game is based more on learning then competition. When the end of the circle is reached, the teacher comes up with a new word and starts at a different place in the circle.

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