Four team leaders will each be assigned a color and a station somewhere in the area. Teams of four students will be given a list of colors, in different orders. The teams will compete to find their list of colors in order by asking a leader, "Are you Captain Blue?" The leader will say, "Maybe I am, maybe I'm not, but first I need you to do something for me." The team will be required to perform an activity. When they have completed the activity, they must ask again, "Are you Captain Blue?" Activities can include, a silly object that team members must use to create a mini commercial; an activity within a poem such as "Find something wide, something green, something tall, something not seen."
Develop a few debate questions and spend a lesson allowing the students in groups of two to discuss the questions and list the pros and cons. Assign half the students an at-home task of writing an argumentative paper "for" one topic, and the other half "against" the topic. At a second lesson, debate it. Discuss the pros and cons. Questions can include, "Students should be required to wear a school uniform." "School prayer should be prohibited." "The age to vote should be reduced to 16."
Beforehand, prepare a deck of cards with a king, a queen, at least one jack and number cards. Each person in the circle selects a card. King is the detective, Queen is the doctor and Jack is the mafia. A moderator stands outside the circle. All the players shut their eyes. The moderator asks the mafia to wake up and choose a victim. The mafia points at someone to kill and closes his eyes again. The doctor wakes up and "saves" someone. He guesses who might have been killed by pointing. The detective wakes up and points at someone he thinks might be the mafia. The moderator gives him a thumbs-up or thumbs-down. Then everyone is allowed to wake up, the moderator reveals who died, and a discussion follows as to who might be the mafia. Each member in the group makes up a profession and alibi. They elect who they think is mafia by voting. That person is out of the game and the moderator reveals if they were right. If wrong, another round begins and another person dies. This game is great for discussion about professions, transport, activities and hobbies.
If the ESL-learner lives in an English-speaking country, there is no better way to practice English than to go out and meet English-speakers. Join a book club, form an English-speaking practice club or go to church. Practice by visiting the zoo, ordering at a restaurant, and taking a class at the recreation center.