This Arabic language game works best for students of beginner to intermediate level. Before the class, write some sentences on sheets of paper -- one sheet for every two students in the class. Some of the sentences should have errors in them. The sentences should be at the students' level of learning. Divide students into pairs and give each pair a copy of the sentences and some play money, for example, $1000 per pair. Students will bid on each sentence. If they buy an incorrect sentence, they will lose $100. At the end of the auction, the students with the most correct sentences and the most money are the winners. You should try to keep the bidding exciting and fast, as in a real auction.
This Arabic language game is best suited to beginning students and lower intermediate students. Before class, write a number of sentences in Arabic that begin "Find someone who..." For example, "Find someone with relatives in California"; "Find someone who has been to the Middle East." Hand each student a copy of the sentences. Students then move around the classroom and trying to find someone who fits each sentence. Students should speak only in Arabic.
Your intermediate Arabic language students will be best suited to this game. Before class, devise a number of sentences students should be able to read. Split each sentence in half and write half of each sentence on an index card. You should have one complete sentence for every two students in the class. Give each student a card with half a sentence written on it in Arabic. More advanced students should memorize the sentence and then hand the card back. Less advanced students may keep the cards. Students must move around the room, trying to find the other half of their sentence.
This flexible Arabic language game can be used at most levels of ability. Draw a large tic tac toe template on the board. Inside each square, write a word the students have been learning recently. Divide the class into two groups -- X's and O's. The first team must pick a square and then has to make a sentence using that word. With more advanced students you can put a time limit, for example, 20 seconds, on how long they have to come up with the sentence. If they can make a sentence, they can put an X or O in that square. The game continues until one team has three in a row.