However, in the educational context, the definition of technology often encompasses more than just hardware and software. It typically includes:
* Hardware: Computers, tablets, smartphones, interactive whiteboards, projectors, etc.
* Software: Educational applications, learning management systems (LMS), productivity tools, simulations, etc.
* Processes: Methods of teaching and learning that utilize technology, such as blended learning, online learning, project-based learning with technology integration, etc.
* Networks: The infrastructure that connects technology and facilitates communication and collaboration (e.g., internet access, intranets).
* Data and Information: The digital resources and information used in teaching and learning.
Essentially, education departments tend to view technology as tools and processes that enhance teaching and learning. The focus is on how technology can be used to improve student outcomes, personalize learning, and make education more engaging and effective. The specific definition may be implicit within curriculum guidelines or explicitly stated in policy documents related to technology integration in schools. You would need to consult the specific education department's materials (website, policy documents, curriculum frameworks) to find their specific definition or understanding of the term.