Projects for Electronics and Communication Students

Engineering students studying electronics and communications learn about the complexities of the systems we use for communications. Telephone communications systems, wireless phone systems, networking systems and global positioning systems all depend on an infrastructure created and maintained by electronics and communications engineers. As part of their preparation for working with complex, real-world systems, electronics and communications students usually undertake projects as part of their curriculum.
  1. GPS Projects

    • Projects involving global positioning systems offer a good learning opportunity for electronics and communications students. With the wealth of GPS-related technology, you could create a number of interesting projects. For example, one student linked a GPS system to Google maps to create a route map when traveling. For people who enjoy hiking, cycling or traveling to new cities or countries, the results from this kind of project can create a meaningful souvenir to showcase their travels.

    Telephone Projects

    • There are many creative projects you can come up with using telephones. It's possible, for example, to do an audio sampling of online videos that have phones being dialed, and then to determine the phone numbers based on the audio tones. Another possibility is to wire a fingerless glove with a Bluetooth speaker, microphone and on/off switch to turn your glove into a wireless "handset."

    Network Projects

    • The complexities of computer networking and the Internet offer an array of project possibilities. One electronics and communications student programmed his own wireless "keylogger" that allows him to remotely monitor and log the keystrokes performed on a target computer. This could be a useful tool for parents to track the computer activity of their children.

    Laptops and Computers

    • Computes of all shapes and sizes have become an integral part of the communication landscape and so present a prime opportunity for student projects. For example, you could make it the focus of your project to rewire an older laptop, transforming it into a compact, desktop computer. Or, you could work on conceiving and developing a simple application for a handheld smartphone device. For example, you could create a program that, when coupled with an infrared dongle, turns your smartphone into a TV remote.

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