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Games for trainers to use in classroom?

Here are 5 games trainers can use in the classroom:

1. Two Truths and a Lie:

- Objective: Build trust and create connections among participants.

- How to play: Each participant states three facts about themselves, ensuring one is false. Others must guess the fake statement.

2. Marshmallow Challenge:

- Objective: Foster creative problem-solving.

- How to play: Give teams spaghetti, strings, tape, scissors, and a marshmallow. Their task is to create the tallest freestanding marshmallow structure in 18 minutes.

3. Escape Room:

- Objective: Develop teamwork and collaboration while problem-solving under pressure.

- How to play: Set up a mock escape room with a variety of puzzles or activities that gradually reveal steps for unlocking an "escape".

4. Blind Drawing:

- Objective: Improve communication and active listening skills.

- How to play: One person describes an object while another attempts to draw it guided only by their instructions. After, compare the drawing to the actual object.

5. Impromptu Role-playing:

- Objective: Practice handling conflict, listening, and responding.

- How to play: Set simple role-playing scenarios, assigning one trainee at a time to assume a role while others respond or resolve the given situation.

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