How to Plan Project-Based Learning Activities

Individuals and teams learn differently. This is evidenced in their comprehension of materials in varying speed, depth and medium. Researchers in educational curricula, Benjamin Bloom and his colleagues, developed a taxonomy for learning, teaching and assessing educational objectives that subdivided the skills to ascertain knowledge into two categories: low-order skills (remember, understand and apply) and high-order skills (analyze, evaluate and create). Project or problem-based education is based on the assumption that human beings are motivated to solve problems and will seek whatever knowledge is needed to do so.

Instructions

    • 1

      Define the method of assignment. Project learning can be achieved using a variety of tools such as business case study (description of problem situations), games or simulations (controlled social interaction).

    • 2

      State the problem. Clearly define and describe the problem, highlighting what academic goals will be satisfied and the time frame for completion.

    • 3

      List possible constraints. Define the criteria for success and what conditions must be met to consider the proposed solution satisfactory for acceptance. The use of a rubric or grading assessment can assist with this effort.

    • 4

      Provide sources for additional information. Gather information relevant to the problem and elements associated with it, such as internal or external factors about the company in a business case study.

    • 5

      Develop constructive assessment techniques. Create feedback mechanisms that challenge perspective, encourage further analysis and test the validity of generalizations.

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