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Asking Games for Kids

Learning is fun when games become part of the lesson. A child's brain and speech patterns need exercise, so an asking game helps children socialize and gives them a safe arena to practice public speaking. Reusing words in a sentence or question aloud gives children an opportunity to practice oral communication and listening without knowing they are learning. When the teacher assigns students a task in the game, there is no struggle between the children because they all start on a level playing field. Children with learning disabilities often feel more secure in their own abilities to read and communicate when learning is in the form of a game.
  1. Jeopardy

    • Student learning today is more activity-centered than it was decades ago.

      Playing "Jeopardy" in the classroom or at home is a good way to test the information learned through lectures and homework. It gives individual children an insight into areas where they need to study more. By giving an answer and asking children to respond with a question, the teacher allows students to express themselves orally. The teacher writes answers on index cards and places them in a category with point allowances. The student picks a category, a point amount and then answers in the form of a question. "Jeopardy" is a fun way for families to learn together. The student can set up the game at home, playing the role of the teacher.

    Asking Telephone Game

    • Interactive learning teaching social skills.

      The Asking Telephone Game is a speaking game that has children passing information from one person to the other. A child asks a question of another and whispers the answer to another classmate, who then whispers it to another, until it reaches the first person again. Clarity, diction, vocabulary and memory are all tested. The last person says the answer out loud. Children learn how to memorize, as well as the value of oral diction when conversing. The telephone game teaches listening, annunciation and vocabulary.

    Who Stole the Cookie from the Cookie Jar?

    • "Who Stole the Cookie from the Cookie Jar?" is an asking game for children. The teacher gives each child a number. The leader of the game chooses the task and speaks a number or a name and says, for example, "Jane stole the cookie from the cookie jar." Jane says, "Who me?" and the other children say, "Yes you." Jane says "Couldn't be" and the other children say, "Then Who?" Jane, or the number 1 child, says "number 2" or another child's name. The object of the game is to keep the discussion going and the rhythm at the same time. This game teaches students diction, focus, coordination and multitasking. If the rhythmic pattern is clapping, a child with the number "1" claps one time, and the other children clap the number of times indicated by their number.

    Seven Up

    • Seven up is a game that keeps children at their desks. It is a game of "It." The teacher picks seven children to go to the front of the classroom. The rest of the children place their heads down on their desks with eyes hidden and thumbs sticking up. The seven children standing at the front of the class quietly walk around and each touch a thumb of a student. When the teacher says "seven up," the students lift their heads and try to guess which student touched their thumb. If the child guesses correctly, he takes the place of that student at the front of the class. The asking part of this game comes from asking a question. For example a child whose thumb was touched could ask, "Are your socks green?" Each student can ask one question to help guess correctly.

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