Each round of Classroom Jeopardy has eight categories with five questions each. The teacher starts the game setup by choosing eight appropriate categories related to the subject she is teaching to the class. While the television game show has diverse categories to test practical knowledge, Classroom Jeopardy revolves around the specific subject being studied by the class. For proper game setup, the teacher must make the low value questions easier and the high value questions harder.
Customized game creation is one of the most important attributes of Classroom Jeopardy. This is the area where the updated E1-8000 version is improved over the original version. While Classroom Jeopardy has always allowed the teacher to write out her own Jeopardy answers, the new version allows many additional advantages not supported in the original game: add videos to clues; add images to clues; add sound effects and music to clues; write special characters and symbols for answers in romance languages. The newer version is also great for mathematical questions because it supports fractions, vertical format, subscript and superscript.
Classroom Jeopardy comes with three remotes for the student contestants and one remote for the teacher. The teacher's remote can select games, navigate the game board and award correct and incorrect responses. The E1-8000 version has additional text buttons for team name entry on the remote. The student remotes play an essential role in the play of Classroom Jeopardy because it is the way to determine who gets to select the next category and choose the next answer.
The game has three color scoreboards that indicate player status, showing the players and the class whose turn it is to answer the question. The displays are slightly larger in the E1-8000 game, with 1 3/8-inch tall scoreboards; the E1-7910 has 1-inch tall scoreboards. The E1-8000 version comes with built-in speakers with volume control capabilities on the scoreboard.