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Rube Goldberg Candle Projects

Cartoonist and sculptor Rube Goldberg (1883-1970) was that rare citizen whose name became a Webster’s Dictionary adjective. A “Rube Goldberg” invention or idea is one that takes a simple concept — like blowing out a candle — and renders it hilariously complex via a matrix of gadgets and gizmos. For teachers, Rube Goldberg can tie into simple science projects for grade-schoolers up to secondary and college-level engineering and physics courses.
  1. Assigning

    • Assign the candle project as an adjunct to such coursework covering such areas as cause-and-effect, Newton’s Law, momentum, gravity and electromagnetism. Split the students into teams to foster cooperation and brainstorming, and let them know how the assignment will be graded on creativity, science concepts and outcome.

    Motivating

    • Rube Goldberg once said that machines were a “symbol of man’s capacity for exerting maximum effort to achieve minimal results.” Motivate the class with a presentation of Goldberg’s original comic strips, or screen the 1953 Warner Bros. cartoon “Bully for Bugs,” in which matador Bugs Bunny hurriedly constructs a Rube Goldberg device — which includes the candle-like sequence of a match lit from a piece of sandpaper and igniting some TNT — to outsmart a charging bull. You can also bring in the classic game “Mouse Trap,” which relies heavily on Rube Goldberg inspiration.

    Brainstorming Blowing Out a Candle

    • Brainstorming a Rube Goldberg project can involve working in a linear fashion from start to finish, or strategizing in reverse: first deciding on the outcome, then working backwards to the start. The most basic candle concept is one in which the flame is blown out; this is easier for beginners and less risky than a project that lights the candle or moves a flame one from point A to point B. Help elementary-age students imagine the kind of air that causes a candle flame to go out. The blast of air might come from a popped balloon. A pin would do the popping. A toy car could transport the pin to the balloon. A track would guide the pin-laden car. Other “prequel” steps involve a means to get the car in motion, like a spring-loaded gate opened by a ball-bearing.

    Brainstorming Lighting a Candle

    • By middle school, students may wish to light the candle, which would involve steps to ignite a match, get the flame in proximity to the candle and hit the wick precisely. A team of eighth-graders spotlighted in Nucleus Learning used gears, a domino-line of falling cassette tapes, a zip-lining action hero figure, a foosball table, a vibrating cell phone that dispatches a marble and several inclines before a mousetrap ignites a match that lights the candle.

    Building and Presenting

    • The suggested minimum number for a Rube Goldberg invention is six steps, though the candle-lighting contraption illustrated in the YouTube video “Best Rube Goldberg Contraption Ever,” in which a candle is lighted midway, is a huge, house-filling project involving dozens of items. Remind your students that their project needs to be portable enough to present in the classroom. For a tangible motivation to present a project, direct students to the Rube Goldberg Machine Contest, presented by Rube Goldberg Inc. This annual competition is open to all grades and skill levels.

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