Open the editor by pressing the "PRGM" button. Scroll the cursor over to the "NEW" option. Press "ENTER."
Enter a name for the program in the space provided. Press "ENTER."
Press "PRGM" button and scroll over to the "I/O" section. Select the "Disp" option by pressing the "3" button.
Type the general quadratic equation for display by pressing "ALPHA" ---> "+" ---> "ALPHA" ---> "MATH" ---> "x,T,Ø,n" ---> "x²" ---> "+" ---> "ALPHA" ---> "PRGM" ---> "2nd" ---> "MATH" ---> "1" ---> "0" ---> "ENTER."
Create a prompt to request user entered data. Press "PRGM" then scroll to "I/O" menu then press "2" to select "Prompt." Press "ALPHA" ---> "MATH" ---> "," ---> "ALPHA" ---> "APPS" ---> "," ---> "ALPHA" ---> "PRGM" ---> "ENTER."
Calculate the discriminant and save it as a new variable for later use. To do this, press "ALPHA" ---> "APPS" ---> "x²" ---> "-" ---> "4" ---> "ALPHA" ---> "MATH" ---> "ALPHA" ---> "PRGM" ---> "STO->" ---> "ALPHA" ---> "x^-1" ---> "ENTER." This will solve the quadratic discriminant equation for inputted values A and B and store the solution in variable D, for later use.
Compute the negative root of the quadratic equation. To do this, press "PRGM", scroll over to the "I/O" menu, then press "3" to select the "Disp" option. Press "(" ---> "(-)" ---> "ALPHA" ---> "APPS" ---> "-" ---> "2nd" ---> "x²" ---> "ALPHA" ---> "x^-1" ---> ")"---> ")" ---> "÷" ---> "(" ---> "2" ---> "ALPHA" ---> ")" ---> "ENTER." Note that the "-" symbol at the beginning of the code is the negative sign, not the subtraction sign.
Compute the positive root of the quadratic equation. To do this, press "PRGM", scroll over to the "I/O" menu, then press "3" to select the "Disp" option. Press "(" ---> "(-)" ---> "ALPHA" ---> "APPS" ---> "+" ---> "2nd" ---> "x²" ---> "ALPHA" ---> "x^-1" ---> ")"---> ")" ---> "÷" ---> "(" ---> "2" ---> "ALPHA" ---> ")" ---> "ENTER." As with the negative root code, the (-) symbol at the beginning of the code is the negative sign not the subtraction sign. This completes the program.