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Elementary Games for Children

No matter how old they are, people often reminisce fondly about their their care-free elementary school days, when playing was the most important priority. While you may have grown up and the school systems have changed dramatically, some things never change. Playing games in the classroom or at recess is still highly important to kids and teachers who use these games as tools to foster teamwork and friendly competition.
  1. Guess The Leader

    • Have the students stand in a circle and have one child be "it." That child stands in the middle and closes her eyes. Tap another student in the circle to be the leader. The leader starts a movement, such as waving his hands in the air, and the rest of the students must follow. The child in the middle, "it," then opens her eyes and must try to figure out who the leader is while the leader changes movements. The other students have to avoid giving away the leader by not looking directly at him, and the leader has to try to switch movements when the "it" person is turned away. "It" has three tries to figure out who the leader is. If she guesses correctly, the leader becomes the new "it."

    Heads Up/Seven Up

    • For this classic children's game, select seven students and have them come up to the front of the room. The other children must put their heads down in their arms on their desks and leave one thumb up. Each of the seven students then go around and silently press down on one child's thumb, then return to the board. When all the children have pressed down a thumb, call out, "heads up, seven up!" The students whose thumbs were pressed down then have to try to guess who put their thumbs down, based on what they heard, such as squeaky sneakers or the swish of a dress, or they can just take a blind guess. If a child guesses correctly, he gets to replace the person who tapped his thumb down. Watch out for peeping children and have them sit out a round if you catch them doing so.

    Four Corners

    • For this game, label each corner of the room with a number. One child, who is "it," stands blindfolded in the middle of the room and counts down from 10. The rest of the children must find a corner as quietly as possible so that "it' won't know how many kids are in a specific corner. When the countdown is over, the children should all be in a chosen corner. "It" then calls out a corner, and children in that corner must sit down. The game continues as "it' counts down again and the children in the remaining corners redistribute themselves. Each time "it" calls out a corner, the people in the corner must sit. This goes on until there is only one child left standing. He wins the game and becomes "it."

    Sentence Relay

    • For this game, divide the class into two teams and have each team line up single-file. Team members may not speak to each other before or during the game. When you say "go," the first person in line runs to the board and writes a word, then runs back and gives the marker or chalk to the next student in line. That student races to the board and writes another word next to the first word to try to make a coherent sentence. For instance, if the first person writes "people," the second person writes a word that will make sense next to it, such as, "have," "always," or "are." The first team to create a sentence that makes sense using all of their players wins. If the sentence cannot be completed by the last person in line, the first person has to go up again.

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