* "Some Studies in Machine Learning Using the Game of Checkers" (1959), considered a landmark publication in the field of AI. This paper detailed the checkers program he developed, which was the first program to learn to play checkers at a competitive level.
* "Programming Computers to Play Games" (1960), a survey article outlining the potential of computers in games and the challenges involved.
* "Machine Learning" (1959), a foundational paper on the topic, which helped to define the field and its goals.
While these are some of his most well-known works, Samuel also wrote extensively on various other topics related to AI, such as:
* Game theory
* Heuristics
* Search algorithms
* Pattern recognition
It's important to note that he was a prolific writer and published many other works throughout his career. You can find a more comprehensive list of his publications in academic databases like JSTOR and Google Scholar.