Here are some of her other notable works:
* Depression Quest (2013): A text-based adventure game exploring the experiences of depression. It gained significant attention and critical acclaim, sparking conversations about mental health and representation in video games.
* Night in the Woods (2017): While not written by Quinn, she contributed significantly to the writing and narrative design of this critically acclaimed adventure game.
* The Gamergate Conspiracy (2015): An essay in The New Inquiry, where Quinn discusses the harassment she faced during Gamergate, a coordinated online attack targeting women in the gaming industry.
* A Life in Games (2018): A collection of essays and personal reflections on the gaming industry, exploring themes of identity, harassment, and the power of games.
Quinn has also contributed to numerous other projects, including articles, essays, and game development collaborations.
It's worth noting that Zoe Quinn's work often explores sensitive and challenging themes, like mental health and online harassment. Her writing and game design often challenge the norms of the gaming industry and aim to promote inclusivity and understanding.