What has the author Werner Daitz written?

Books

* The Art of Game Design: A Book of Lenses (with Jaakko Stenros)

* The Theory of Game Design (with Jaakko Stenros)

* Game Design 2: Advanced Topics and Case Studies (with Jaakko Stenros)

* Game Design: An Architectural Approach

* Game Design Workshop: A Playcentric Approach to Creating Innovative Games

* Game Research Methods: An Overview

* Game User Experience: A Framework for Evaluating Player Enjoyment

* The Psychology of Game Design

* Game Design Inspirations: Stories, Concepts and Techniques

* Gameful Design: Applying Game Thinking to Enhance Everyday Experiences

* The Gamification of Learning and Instruction: Game-based Methods and Strategies for Teaching and Learning

* Game Analytics: Maximizing the Value of Player Data

* Game Development Essentials

* Game Development with Unreal Engine

* Game Development with Unity

Papers and Articles

* "A Framework for Evaluating Player Enjoyment"

* "The Role of Emotions in Game Design"

* "User Experience in Games: A Framework for Evaluation"

* "The Importance of Playtesting in Game Development"

* "The Art of Game Design: A Playcentric Approach"

* "Gameful Design: Applying Game Thinking to Enhance Everyday Experiences"

* "The Psychology of Game Design: Understanding Players' Motivations and Behaviors"

* "The Gamification of Learning and Instruction: A Literature Review"

* "Game Analytics: From Data Collection to Insightful Analysis"

* "The Future of Game Development: Trends and Opportunities"

Talks and Presentations

* "The Art of Game Design" (GDC 2020)

* "The Psychology of Game Design" (GDC 2019)

* "The Gamification of Learning and Instruction" (ICDL 2018)

* "Game Analytics: From Data Collection to Insightful Analysis" (Game Analytics Summit 2017)

* "The Future of Game Development" (Game Developers Conference 2016)

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